DBP58: Immortal Warfare

Immortal Warfare is a ten-level episode WAD for Doom II designed for limit removing source ports created by various members of the Doomer Boards community, led by Jon Vail (40oz). It was released on the Doomer Boards forums and the Doomworld forums on May 1, 2023 and is the fifty-eighth entry in the ongoing Doomer Boards Projects. Development for the project began on March 1 and it was originally scheduled to release on April 1 but was delayed a month due to computer issues suffered by 40oz during March. After the delay, 40oz decided that future DBPs would have a two-month development cycle. The maps feature a modern warfare theme, largely inspired by the multiplayer maps of .

Levels

 * MAP01: The Conflict by Jon Vail (40oz)
 * MAP02: Recon Plan Charlie by thehockster
 * MAP03: No Room to Breathe by LunchLunch
 * MAP04: Logistical Carnage by MortisCausaDonatio
 * MAP05: The Jackal by thelokk
 * MAP06: Bad Office by 40oz
 * MAP07: Peacemaker by matador
 * MAP08: For the Lambs of Halberstadt by Rancid Sam
 * MAP09: FUBAR by snowy44
 * MAP10: Immortal Warfare by 40oz

Soundtrack

 * MAP01: "Minor Victory" from 
 * MAP02: "Palace Theme (06FM)" from 
 * MAP03: "Unused Sneaking Theme 7 (30FM)" from The Elder Scrolls II: Daggerfall
 * MAP04: "Industrial Impact" by Paul Corfiatis, from Whispers of Satan
 * MAP05: original track by Masayan, from MAP03 of Japanese Community Project
 * MAP06: by MotorWülf
 * MAP07: MIDI rendition of "" by
 * MAP08: I Understand How You Feel.mid
 * MAP09: "Final Mission" from 
 * MAP10: "Guile's Theme" from 


 * Title screen: Briefing theme from 
 * Intermission: "Stage Clear" from 
 * Text screen: "" by